gunshiptotheface (
gunshiptotheface) wrote2013-08-22 02:52 pm
The Games App
OUT of CHARACTER
Name: Koi
Other characters: None
IN CHARACTER
Name: Garrus Vakarian
Fandom: Mass Effect
Canon point/AU: From the very end of the third game, Destroy Ending.
Journal:
gunshiptotheface
PB: Character texturing and model from the game.
History: History link
Presentation: Garrus is a person best described as unwavering, loyal, and a little cynical. He’s a man that prefers action as a solution to a problem over sitting around and having several people hash out long logistical ideas and follow strict guidelines of action. He realizes that while there are reasons for these guidelines, he finds that sometimes the rules need to be broken for the greater good. He often finds anyone who has similar opinions to be good as an ally and often as a friend. But while he prefers action to inaction, he realizes that sometimes talking out issues can be one of the better ways to solve them.
Garrus very often keeps his feelings to himself, he’ll give his opinions but his personal feelings are rarely ever discussed. He doesn’t like to drop his burdens on others and often keeps his issues internalized.
Garrus is also a very reasonable man, and while he does have his pride that often gets in the way of some of his insight, he understands how the galaxy works. He will often will try to give such advice in various ways to people who need it. Garrus supports his friends but is more than willing to also be very blunt about a situation when it’s needed. Despite often acting hot-headed, he does care for his friends, teasing them in good nature. While he is friendly to those he doesn’t know as more than acquaintances, he often purposely keeps a little bit of distance and take a cooler tone with them. If one of his friends is threatened, Garrus can turn quite scary. He has a temper and when focused on a particular target, it often results in someone dying. Killing doesn’t bother him. As a sniper, he makes conscious decisions as to who dies from his shots and who doesn’t, ad if it's quick and painless or a drawn out wound. Often, if someone has done something to make him angry enough to seek vengeance then there is very little that can stop Garrus from accomplishing his goal.
He’s also very stubborn, often settling on his opinions before he’ll ask others. The only exception to this is when he’s trying to understand the actions of others, again referring to shades of grey in morality, which often he doesn’t fully grasp despite trying his best. Once Garrus has his mind set on a course of action, it’s incredibly difficult to get him to change his mind.
Motivations: Often times Garrus will doubt himself, stemming from a sense of loss he has amounted over the years from deaths of teammates and his distancing from his family. He second-guesses himself often and takes a very cynical and jaded view of the galaxy, seeing more darkness in it than he often shows to others. He’s a realist and understands that often sacrifices must be saved for the greater good, even if it means that in the end someone ends up getting screwed in a deal. Garrus carries no pretences about the galaxy, he doesn’t see it as innately good or evil like he once did and that stems down to the people he interacts with. He judges people on an individual basis, but there are very few he will actually trust. Earning Garrus’ trust and eventually his loyalty is difficult. But, once you have it, Garrus will follow unquestioningly and likely even take a bullet for anyone he considers a close friend.
He has a hard time seeing the grey areas of the galaxy; seeing the galaxy in either strictly black or white, good or bad, seeing the various levels of good and evil are difficult for him. Often he takes much longer to make decisions when faced with this conflict, talking to his friends and often having to ask them for their opinions in aiding him to make a decision. Sometimes, the galaxy makes his choices for him and when such things happen he will spend time thinking about his actions afterward, even if he doesn’t seem to care outwardly.
Setting: How do you plan for this character to reaction the Games setting? We are not looking for specifics, but more of a general idea for how you plan to play your character reacting to repeated, violent events, and their agency being stripped away from them.
Garrus is a character with a very strong justice streak and a strict moral code. The only point where this moral code falters is in bringing people who have caused crimes or injustice to someone walks free from their crimes. He's not a stranger to violent acts, that will not phase him. What will be Garrus' biggest challenge will be in feeling trapped by the Game Maker's omnipotence while in the Arena and within the Capitol. The society he's from is very liberal, having to be in a place where his ever move is watched, recorded and can be manipulated will be the largest conflict. He might even begin trying to find a way to fight back against the monitoring, even if it is a very moot point to attempt to accomplish.
The idea of the Arena will be sickening to him, in others, it reminds him of how his own people still will fight amongst one another over different colours of clan paint. Overall it will be very harrowing for him and Garrus will chafe under the conditions until he can find something to take his frustrations out on.
SAMPLES
First Person Thread: An example of a first person post, at least 200 words minimum. Feel free to use introspection and scene setting if your character is not chatty. Please use one of the two following prompts:
Garrus had not expected to find himself waking up after a death like that. It almost rivalled waking up in the medical bay on the Normandy with his face barely holding together after taking a gunship rocket to his right side. It was so cold, his body feeling sluggish from not having the luxury of being able to shiver; he wished he had the heated blanket around him but that wasn't something they were going to give him as a losing tribute.
His loss came back to him vividly, his hand immediately going to his chest where the gruesome wound should have been. He had been certain he was still going to feel the hole in his chest where the pole went clean through him, but he felt nothing more than the usual smooth plating of his carapace on his chest. What was this place that they could repair this amount of damage with so little effort? It was astounding.
His lungs took a moment to remember to breathe evenly while he thought about his loss, and the shocking amount of pain that had gone with it. His chest heaved before he could clamp down on reflex and with sheer will, forced his breathing to be even. He did not need to hyperventilate and knock himself back into the darkness of unconsciousness.
The Recorder beeped once again, in remembrance that it was still there. Reaching out he took the recorder from the table and looked it over. Thinking about what he could say about losing.
"A loss? So you bring people back to life to fight again in another Arena, seems expensive to keep bringing your tributes back to life." He paused, his throat was dry and he was certain this his flanging was doing nothing more than making him croak. "I wouldn't consider it a loss if Shepard managed to make it into the last segments of the Arena, guess old habits die hard."
Now his mind had wandered to what had happened after the pole had gone through his chest. Had Shepard lived? If so, how long? The thoughts had his stomach tightening until he felt a rough cough force its way through his throat. He wasn't about to ask the Capitol for answers, he knew that much. So he'd give them something to squabble about over their tabloids.
"I could do with a laugh after ah, dying. Can someone bring me some of those Jane and Thane wedding cake toppers? Sorry Shepard, but now they have one good use."
Prose: 200 word minimum.
He didn't know what to expect, but what lay in front of him wasn't what he had expected. No guns, the only long range weapons a set of archaic arrows and a bow. He was fairly certain no one used those any more, other than for sport. A few steps closer allowed him a moment to inspect what he was given and his eyes landed on the throwing knives. Lifting them he noted their weight and perfect balance.
Someone coughed and his head snapped up to watch the group of freakish looking humans. He'd never seen a green one before, he assumed that they were horrifically ill. After all, he remembered the one crew mate that went yellow and died soon after. He could feel them watching him intently, like some kind of animal on display, waiting for him to do an interesting trick. There had been nothing but questions since he had found himself here, kidnapped, and now being forced to do what they asked of him.
He wanted answers, but as much as he wanted them he knew that he wasn't going to get them from the sickly coloured, overweight humans, most looking only mildly entertained at his presence. Impressing these people will help him live in this Arena of theirs, he already knew what he was capable of and he wasn't about to show it to these people. If he wasn't getting answers then they weren't going to get a show of his abilities.
But that didn't mean he wasn't going to show off, if only to get the one woman who kept checking her watch to pay attention. He could feel his anger rise at that, but clamped down on it. Taking up the set of throwing daggers he made his way back to the other side of the room from the targets.
Hand to hand combat he had ranked high in, long range weaponry was his other speciality, including his love of calibrating long range weapons within a few centimetres of it's target. Once the back of his carapace touched the far wall he took a half step forward, focusing on the targets. It was a far throw, not something he had done since his days in boot camp but he was intent to get this over with and see if he could get some answers out of someone else in this place.
Idle chatted had broken out amongst the people watching him, obviously they weren't impressed by him at all. That was going to change. Casting them one last glance he focused on the dummies at the other end of the room, the balance and weight of the knife in his hand. Then the threw them, one after the other. The knives were silent, but the impacts were heard, the last dummy crashing backward onto the floor while the rest rocked on their stands. Each dummy had a knife lodged solidly where an eye socket would've been, embedded down to each hilt.
The room had gone silent, Garrus took this as a good sign as he moved from the floor to the exit door. He wasn't about to wait around to be dismissed, he wasn't going to play this game of theirs. He'd been wrapped up in red tape long enough to know when he wasn't going to allow himself to be manipulated like a puppet.
What is your character scored: I would say Garrus is a solid 9. While not having an supernatural abilities, his physiology gives him an advantage over human tributes. His eye sight is better for both distance and tracking movement in lower and higher levels of lighting and his body is naturally resistant to moderate to high levels of radiation that would often kill a human. He can withstand higher temperatures and can run faster and longer than an average marine. His body is equipped with natural defences like talons on the end of each finger and on his toes.
Outside of that he's very quick with weapons, specifically guns and long range weapons and electronics. He's a fairly easy going guy and would be memorable to a crowd for looking so different. His biggest weakness would be the fact that he's a dextro-amino based life form whereas humans are Levo-amino based. In essence, he cannot eat food that humans can, at best it gives him zero nutritional value, at worst it gives him a mild allergic reaction or is outright toxic. This might need to be addressed somehow in the game so he can actually eat(even if he's altered to be able to eat levo food.)
Name: Koi
Other characters: None
IN CHARACTER
Name: Garrus Vakarian
Fandom: Mass Effect
Canon point/AU: From the very end of the third game, Destroy Ending.
Journal:
PB: Character texturing and model from the game.
History: History link
Presentation: Garrus is a person best described as unwavering, loyal, and a little cynical. He’s a man that prefers action as a solution to a problem over sitting around and having several people hash out long logistical ideas and follow strict guidelines of action. He realizes that while there are reasons for these guidelines, he finds that sometimes the rules need to be broken for the greater good. He often finds anyone who has similar opinions to be good as an ally and often as a friend. But while he prefers action to inaction, he realizes that sometimes talking out issues can be one of the better ways to solve them.
Garrus very often keeps his feelings to himself, he’ll give his opinions but his personal feelings are rarely ever discussed. He doesn’t like to drop his burdens on others and often keeps his issues internalized.
Garrus is also a very reasonable man, and while he does have his pride that often gets in the way of some of his insight, he understands how the galaxy works. He will often will try to give such advice in various ways to people who need it. Garrus supports his friends but is more than willing to also be very blunt about a situation when it’s needed. Despite often acting hot-headed, he does care for his friends, teasing them in good nature. While he is friendly to those he doesn’t know as more than acquaintances, he often purposely keeps a little bit of distance and take a cooler tone with them. If one of his friends is threatened, Garrus can turn quite scary. He has a temper and when focused on a particular target, it often results in someone dying. Killing doesn’t bother him. As a sniper, he makes conscious decisions as to who dies from his shots and who doesn’t, ad if it's quick and painless or a drawn out wound. Often, if someone has done something to make him angry enough to seek vengeance then there is very little that can stop Garrus from accomplishing his goal.
He’s also very stubborn, often settling on his opinions before he’ll ask others. The only exception to this is when he’s trying to understand the actions of others, again referring to shades of grey in morality, which often he doesn’t fully grasp despite trying his best. Once Garrus has his mind set on a course of action, it’s incredibly difficult to get him to change his mind.
Motivations: Often times Garrus will doubt himself, stemming from a sense of loss he has amounted over the years from deaths of teammates and his distancing from his family. He second-guesses himself often and takes a very cynical and jaded view of the galaxy, seeing more darkness in it than he often shows to others. He’s a realist and understands that often sacrifices must be saved for the greater good, even if it means that in the end someone ends up getting screwed in a deal. Garrus carries no pretences about the galaxy, he doesn’t see it as innately good or evil like he once did and that stems down to the people he interacts with. He judges people on an individual basis, but there are very few he will actually trust. Earning Garrus’ trust and eventually his loyalty is difficult. But, once you have it, Garrus will follow unquestioningly and likely even take a bullet for anyone he considers a close friend.
He has a hard time seeing the grey areas of the galaxy; seeing the galaxy in either strictly black or white, good or bad, seeing the various levels of good and evil are difficult for him. Often he takes much longer to make decisions when faced with this conflict, talking to his friends and often having to ask them for their opinions in aiding him to make a decision. Sometimes, the galaxy makes his choices for him and when such things happen he will spend time thinking about his actions afterward, even if he doesn’t seem to care outwardly.
Setting: How do you plan for this character to reaction the Games setting? We are not looking for specifics, but more of a general idea for how you plan to play your character reacting to repeated, violent events, and their agency being stripped away from them.
Garrus is a character with a very strong justice streak and a strict moral code. The only point where this moral code falters is in bringing people who have caused crimes or injustice to someone walks free from their crimes. He's not a stranger to violent acts, that will not phase him. What will be Garrus' biggest challenge will be in feeling trapped by the Game Maker's omnipotence while in the Arena and within the Capitol. The society he's from is very liberal, having to be in a place where his ever move is watched, recorded and can be manipulated will be the largest conflict. He might even begin trying to find a way to fight back against the monitoring, even if it is a very moot point to attempt to accomplish.
The idea of the Arena will be sickening to him, in others, it reminds him of how his own people still will fight amongst one another over different colours of clan paint. Overall it will be very harrowing for him and Garrus will chafe under the conditions until he can find something to take his frustrations out on.
SAMPLES
First Person Thread: An example of a first person post, at least 200 words minimum. Feel free to use introspection and scene setting if your character is not chatty. Please use one of the two following prompts:
Garrus had not expected to find himself waking up after a death like that. It almost rivalled waking up in the medical bay on the Normandy with his face barely holding together after taking a gunship rocket to his right side. It was so cold, his body feeling sluggish from not having the luxury of being able to shiver; he wished he had the heated blanket around him but that wasn't something they were going to give him as a losing tribute.
His loss came back to him vividly, his hand immediately going to his chest where the gruesome wound should have been. He had been certain he was still going to feel the hole in his chest where the pole went clean through him, but he felt nothing more than the usual smooth plating of his carapace on his chest. What was this place that they could repair this amount of damage with so little effort? It was astounding.
His lungs took a moment to remember to breathe evenly while he thought about his loss, and the shocking amount of pain that had gone with it. His chest heaved before he could clamp down on reflex and with sheer will, forced his breathing to be even. He did not need to hyperventilate and knock himself back into the darkness of unconsciousness.
The Recorder beeped once again, in remembrance that it was still there. Reaching out he took the recorder from the table and looked it over. Thinking about what he could say about losing.
"A loss? So you bring people back to life to fight again in another Arena, seems expensive to keep bringing your tributes back to life." He paused, his throat was dry and he was certain this his flanging was doing nothing more than making him croak. "I wouldn't consider it a loss if Shepard managed to make it into the last segments of the Arena, guess old habits die hard."
Now his mind had wandered to what had happened after the pole had gone through his chest. Had Shepard lived? If so, how long? The thoughts had his stomach tightening until he felt a rough cough force its way through his throat. He wasn't about to ask the Capitol for answers, he knew that much. So he'd give them something to squabble about over their tabloids.
"I could do with a laugh after ah, dying. Can someone bring me some of those Jane and Thane wedding cake toppers? Sorry Shepard, but now they have one good use."
Prose: 200 word minimum.
He didn't know what to expect, but what lay in front of him wasn't what he had expected. No guns, the only long range weapons a set of archaic arrows and a bow. He was fairly certain no one used those any more, other than for sport. A few steps closer allowed him a moment to inspect what he was given and his eyes landed on the throwing knives. Lifting them he noted their weight and perfect balance.
Someone coughed and his head snapped up to watch the group of freakish looking humans. He'd never seen a green one before, he assumed that they were horrifically ill. After all, he remembered the one crew mate that went yellow and died soon after. He could feel them watching him intently, like some kind of animal on display, waiting for him to do an interesting trick. There had been nothing but questions since he had found himself here, kidnapped, and now being forced to do what they asked of him.
He wanted answers, but as much as he wanted them he knew that he wasn't going to get them from the sickly coloured, overweight humans, most looking only mildly entertained at his presence. Impressing these people will help him live in this Arena of theirs, he already knew what he was capable of and he wasn't about to show it to these people. If he wasn't getting answers then they weren't going to get a show of his abilities.
But that didn't mean he wasn't going to show off, if only to get the one woman who kept checking her watch to pay attention. He could feel his anger rise at that, but clamped down on it. Taking up the set of throwing daggers he made his way back to the other side of the room from the targets.
Hand to hand combat he had ranked high in, long range weaponry was his other speciality, including his love of calibrating long range weapons within a few centimetres of it's target. Once the back of his carapace touched the far wall he took a half step forward, focusing on the targets. It was a far throw, not something he had done since his days in boot camp but he was intent to get this over with and see if he could get some answers out of someone else in this place.
Idle chatted had broken out amongst the people watching him, obviously they weren't impressed by him at all. That was going to change. Casting them one last glance he focused on the dummies at the other end of the room, the balance and weight of the knife in his hand. Then the threw them, one after the other. The knives were silent, but the impacts were heard, the last dummy crashing backward onto the floor while the rest rocked on their stands. Each dummy had a knife lodged solidly where an eye socket would've been, embedded down to each hilt.
The room had gone silent, Garrus took this as a good sign as he moved from the floor to the exit door. He wasn't about to wait around to be dismissed, he wasn't going to play this game of theirs. He'd been wrapped up in red tape long enough to know when he wasn't going to allow himself to be manipulated like a puppet.
What is your character scored: I would say Garrus is a solid 9. While not having an supernatural abilities, his physiology gives him an advantage over human tributes. His eye sight is better for both distance and tracking movement in lower and higher levels of lighting and his body is naturally resistant to moderate to high levels of radiation that would often kill a human. He can withstand higher temperatures and can run faster and longer than an average marine. His body is equipped with natural defences like talons on the end of each finger and on his toes.
Outside of that he's very quick with weapons, specifically guns and long range weapons and electronics. He's a fairly easy going guy and would be memorable to a crowd for looking so different. His biggest weakness would be the fact that he's a dextro-amino based life form whereas humans are Levo-amino based. In essence, he cannot eat food that humans can, at best it gives him zero nutritional value, at worst it gives him a mild allergic reaction or is outright toxic. This might need to be addressed somehow in the game so he can actually eat(even if he's altered to be able to eat levo food.)
